The almanac

All 32 crops, plain and patient.

Common crops grow fast and pay modest. Heirlooms take a working day and pay a feast. Each crop has a slight weather preference baked in - the right weather at plant + harvest gives you up to +20%.

Common
CropGrow timeYield rangePack
Standard
CropGrow timeYield rangePack
Rare
CropGrow timeYield rangePack
Heirloom
CropGrow timeYield rangePack

Trait multipliers

Every plot rolls four traits at mint - sealed forever. Your crop yield is `base × weather × soil × sun × water × pest × (1 + 0.04 × waters)`.

Soil
  • Parched · 0.85×
  • Dry · 0.92×
  • Loam · 1.00×
  • Rich · 1.10×
  • Black Earth · 1.20×
Sun
  • Shade · 0.90×
  • Partial · 1.00×
  • Sunny · 1.10×
Water
  • Poor · 0.90×
  • Fair · 1.00×
  • Spring-fed · 1.15×
Pest resistance
  • Weak · 0.95×
  • Mild · 1.00×
  • Hardy · 1.10×

A perfectly traited plot (Black Earth · Sunny · Spring-fed · Hardy) reaches 1.20 × 1.10 × 1.15 × 1.10 ≈ 1.67×. A fully watered + perfect-weather harvest on top can reach ~3.3× base yield.